Macports or fink2/27/2024 ![]() Software installed with other package managers causes known problems for Warning: It appears you have MacPorts or Fink installed. Warning: Xcode is not installed! Builds may fail! Then I tried to install QT using homebrew as follows: So, i cancel installation, as clicking ignore throws me many other errors. I clicked several times retry, doesn't help. "Error during installation process (.):Ĭan't start process install_name_tool." with Ignore, Retry and Cancel options. Then at some point of installation i get this I choose "/Developer/SDKs/qtSDK" as installation folder. Please install latest version Xcode first before invoking this installer". "You need C++ compiler to be able to install QT SDK. dmg offline installation and online installation. I am trying to install QT SDK (Download Qt, the cross-platform application framework - Qt - A cross-platform application and UI framework). If you have any problems with the registration process or your account login, please contact us. Registration is fast, simple and absolutely free so please, join our community today! By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. If you are looking for information about Qt related issue - register and post your question. Over 90 percent of questions asked here gets answered. Qt Centre is a community site devoted to programming in C++ using the Qt framework. Select the forum that you want to visit from the selection below. If you are porting things that require precise versioning of supporting software for performance or reliability reasons, you will likely have better results with MacPorts.Before you can post: click the register link above to proceed. If you are porting everyday Unix tools to your Mac and care more about it "just working" and ease of integration, go with Homebrew. + MacPorts installs everything to a system directory /opt/local and you must be an administrator to manage MacPorts. Homebrew only supports the OS's that are currently supported by Apple, which usually means the last three releases. + MacPorts has excellent support for legacy versions of macOS. As an example, if a port requires Python 2.7.x, Homebrew will try to make it work with the version of Python that is already installed on your Mac while MacPorts will make a separate installation of the exact version of Python required by the port, even if it's similar to what is already there. Attempts to install its own copies of any libraries or applications and this can make installing even minor packages take a decently long time. + Ignores many of the system libraries and softwares that already available in Mac OS X and pull its own one instead. ![]() + Takes over /usr/local which some folks don't like this because it conflicts with the unix-tradition and might cause problems if you’ve already installed anything there. + "MacPorts pulls in the whole world" vs "Homebrew makes use of what you already have". + Does not require to build/install ruby and libraries from scratch. My memo a few years ago when I was deciding which one to use. I have also briefly tried Homebrew (in an external separate bootable test volume) and it is somewhat more user friendly. I have used MacPorts in Mojave - Ventura mainly to install ffmpeg, mkvtoolnix and some related movie apps, tin etc and it has been OK. Some packages, such as ImageMagick are only available as source packages from their developer website and attempting to build ImageMagick with its dozens of dependencies is nearly impossible manually without a package manager. I use the homebrew package manager with restraint, and it has never bit me. ![]() The concept of safe isn't so much about the package manager, but with the particular application package that it installs, and whether that package, or its dependencies have unfixed security issues, or you use it in a manner that results in unintended consequences. ![]() The issue with package managers is that they expect at minimum, 3GB of storage just for the Apple command line tools for Xcode installation so that they have a compiler to build the installed package, and all of that package's dependencies. Or spend a few dollars and get Affinity Photo from the Mac App Store. Before you onboard the hassle of maintaining a package manager, and for your photo editing intention, consider the free, precompiled, and directly downloadable GIMP tool.
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